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path:
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src
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gui
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rhi
/
qrhimetal.mm
Commit message (
Expand
)
Author
Age
Files
Lines
*
rhi: metal: Ignore baseInstance if not supported
Laszlo Agocs
2021-11-26
1
-3
/
+9
*
rhi: Expose the maximum uniform buffer range limit
Laszlo Agocs
2021-11-10
1
-0
/
+2
*
rhi: Add texture array support
Laszlo Agocs
2021-10-29
1
-9
/
+42
*
rhi: metal: Query supported sample counts from the device
Laszlo Agocs
2021-10-08
1
-1
/
+7
*
rhi: Allow testing renderpass compatibility without the objects
Laszlo Agocs
2021-09-16
1
-0
/
+21
*
rhi: Reset resource state tracking tables upon layout-compatible updates
Laszlo Agocs
2021-09-07
1
-0
/
+3
*
rhi: Add a way to tell an srb that only the resources have changed
Laszlo Agocs
2021-09-03
1
-0
/
+15
*
rhi: metal: Make base vertex and instance support optional
Laszlo Agocs
2021-08-18
1
-10
/
+24
*
rhi: Be more graceful when one destroys a resource after the QRhi
Laszlo Agocs
2021-08-02
1
-26
/
+34
*
rhi: Enable reading back slices of 3D textures
Laszlo Agocs
2021-06-03
1
-6
/
+4
*
rhi: Add support for 3D textures
Laszlo Agocs
2021-05-31
1
-26
/
+61
*
rhi: gl: Add support for importing an existing renderbuffer object
Laszlo Agocs
2021-05-19
1
-0
/
+2
*
Add QRhiTexture::RG16 format
Lars Knoll
2021-04-07
1
-0
/
+2
*
rhi: Add support for custom bytes-per-line for uncompressed raw data
Laszlo Agocs
2021-03-30
1
-2
/
+8
*
rhi: Make it possible to clone a QRhiRenderPassDescriptor
Laszlo Agocs
2021-03-19
1
-0
/
+10
*
rhi: metal: Remove most availability guards
Laszlo Agocs
2021-03-16
1
-81
/
+23
*
rhi: metal: Stop using BufferOp for no good reason
Laszlo Agocs
2021-03-11
1
-6
/
+8
*
rhi: metal: Skip unnecessary writes when updating the entire buffer
Laszlo Agocs
2021-03-11
1
-1
/
+4
*
rhi: metal: Avoid unused argument warning on iOS
Laszlo Agocs
2021-03-10
1
-0
/
+3
*
rhi: metal: Use the layer as the single source of truth
Laszlo Agocs
2021-03-10
1
-8
/
+34
*
rhi: metal: Present drawables via addScheduledHandler instead of presentDrawable
Tor Arne Vestbø
2021-02-05
1
-3
/
+7
*
rhi: metal: Manually manage drawable lifetime
Tor Arne Vestbø
2021-02-05
1
-3
/
+8
*
rhi: Pipeline cache load/save
Laszlo Agocs
2021-01-22
1
-0
/
+12
*
RHI: Use QT_BEGIN_LICENSE:LGPL header
Kai Köhne
2021-01-15
1
-11
/
+14
*
rhi: Expose device name, type, and IDs
Laszlo Agocs
2021-01-13
1
-1
/
+29
*
Replace discouraged Q_MOVABLE_TYPE by Q_RELOCATABLE_TYPE
Andreas Buhr
2020-11-30
1
-2
/
+2
*
rhi: Add missing \internal doc commands
Tor Arne Vestbø
2020-10-12
1
-0
/
+3
*
rhi: Make the new direct buffer update available for non-uniform buffers
Laszlo Agocs
2020-10-12
1
-4
/
+4
*
rhi: Add support for full, direct buffer updates
Laszlo Agocs
2020-10-11
1
-0
/
+26
*
rhi: Make per-frame flags per-pass where appropriate
Laszlo Agocs
2020-10-02
1
-2
/
+5
*
rhi: Manage buffer data without QBA
Laszlo Agocs
2020-09-30
1
-5
/
+5
*
rhi: Improve layout compatibility test performance
Laszlo Agocs
2020-09-29
1
-0
/
+2
*
rhi: Reuse the data in buffer ops in res.update batches
Laszlo Agocs
2020-09-23
1
-5
/
+5
*
rhi: Reuse buffer/texture op entries in res.update batches
Laszlo Agocs
2020-09-23
1
-2
/
+4
*
Support signed integer attributes on QRHI
Inho Lee
2020-09-21
1
-1
/
+9
*
rhi: Expose compute threadgroup limits in ResourceLimits
Laszlo Agocs
2020-09-18
1
-0
/
+14
*
rhi: Sanity check the srb in debug builds
Laszlo Agocs
2020-09-03
1
-0
/
+4
*
Change QByteArray to handle large arrays
Lars Knoll
2020-08-27
1
-2
/
+2
*
rhi: Allow null resources in srb
Laszlo Agocs
2020-07-13
1
-48
/
+2
*
rhi: add support for D24 / D24S8 formats
Jean-Michaël Celerier
2020-07-02
1
-4
/
+13
*
Switch to qvla where it makes sense in rhi
Laszlo Agocs
2020-06-30
1
-2
/
+2
*
rhi: Enable specifying just an adapter or phys dev
Laszlo Agocs
2020-06-26
1
-8
/
+4
*
rhi: Add a feature flag for readback format support
Laszlo Agocs
2020-06-15
1
-0
/
+2
*
Add RHI feature check for screen space derivatives
Eskil Abrahamsen Blomfeldt
2020-06-12
1
-0
/
+2
*
rhi: Harmonize create-destroy API pattern with the rest of Qt
Laszlo Agocs
2020-05-28
1
-56
/
+56
*
QRhiVertexInputAttribute : Add unsigned int formats for vertex input
Inho Lee
2020-05-27
1
-0
/
+10
*
RHI: Introduce QRhiTexture::RG8
VaL Doroshchuk
2020-05-25
1
-0
/
+6
*
RHI: Store texture handle as 64-bit int
Eskil Abrahamsen Blomfeldt
2020-05-22
1
-4
/
+4
*
rhi: Add backing format hint to QRhiRenderBuffer
Laszlo Agocs
2020-04-29
1
-138
/
+146
*
rhi: Take mip size into account for render target size
Laszlo Agocs
2020-04-23
1
-1
/
+4
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