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Qt Base (Core, Gui, Widgets, Network, ...)
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path:
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rhi
Commit message (
Expand
)
Author
Age
Files
Lines
*
rhi: metal: macOS: Set presentsWithTransaction during resize
Laszlo Agocs
2023-03-23
1
-25
/
+60
*
rhi: metal: Share semaphore code within the backend
Laszlo Agocs
2023-03-21
2
-25
/
+34
*
rhi: metal: Fix offscreen frame command completion wait
Laszlo Agocs
2023-03-21
1
-9
/
+7
*
rhi: Make non-critical pipeline cache warnings qCDebug instead
Laszlo Agocs
2023-03-16
4
-44
/
+45
*
rhi: Metal tessellation shader input output interface blocks
Ben Fletcher
2023-03-09
6
-189
/
+470
*
rhi: Clean up 1D and 3D texture feature flags
Laszlo Agocs
2023-03-07
7
-6
/
+36
*
rhi: Remove unused getters
Laszlo Agocs
2023-03-02
1
-4
/
+0
*
rhi: d3d11: Drop the TDR test flags from the init struct
Laszlo Agocs
2023-02-28
1
-3
/
+0
*
rhi: Add support for half precision vertex atttributes
Ben Fletcher
2023-02-27
8
-3
/
+103
*
Fix warning from signed/unsigned mismatch
Volker Hilsheimer
2023-02-24
1
-1
/
+1
*
rhi: Make some op== and qHash hidden friends
Laszlo Agocs
2023-02-22
2
-191
/
+188
*
rhi: Do some internal doc fixes
Laszlo Agocs
2023-02-21
5
-34
/
+127
*
rhi: d3d12: Implement missing setNativeLayout function
Laszlo Agocs
2023-02-20
2
-0
/
+8
*
rhi: Make the mip size helpers static
Laszlo Agocs
2023-02-20
2
-4
/
+4
*
rhi: Use QHashCombine
Laszlo Agocs
2023-02-20
1
-17
/
+50
*
rhi: Remove QRhiSrb data getters
Laszlo Agocs
2023-02-20
8
-76
/
+57
*
rhi: backends: Get color attachment count in a saner way
Laszlo Agocs
2023-02-20
7
-17
/
+22
*
rhi: d3d11: Drop the built-in TDR test
Laszlo Agocs
2023-02-20
4
-269
/
+1
*
rhi: d3d11: Do not ignore storage buffer offset in the UAV
Laszlo Agocs
2023-02-14
2
-12
/
+14
*
RHI: Metal SPIRV-Cross buffer size buffers
Ben Fletcher
2023-02-14
2
-2
/
+202
*
rhi: Allow Metal shaders written in MSL versions greater than 2.0
Ben Fletcher
2023-02-14
1
-11
/
+36
*
rhi: gl: Skip the vertex-fragment interface check with more stages
Laszlo Agocs
2023-02-14
1
-1
/
+5
*
QRhi: fix potential ODR issue (operators for foreign types)
Marc Mutz
2023-02-09
2
-15
/
+42
*
Move qHash function for a Windows type into global namespace
Mårten Nordheim
2023-02-08
1
-5
/
+5
*
Avoid glDrawBuffers on ES 2.0 / WebGL 1
Laszlo Agocs
2023-02-08
2
-4
/
+14
*
rhi: Add D3D12 support
Laszlo Agocs
2023-02-07
10
-10
/
+8327
*
rhi: Remove manual release of autoreleased NSString
Tor Arne Vestbø
2023-01-26
1
-4
/
+1
*
RHI: Metal tessellation fixes
Ben Fletcher
2023-01-11
2
-112
/
+192
*
Support serializing the QShader for qsb version
Kaj Grönholm
2023-01-07
6
-45
/
+74
*
rhi: metal: Add enablers for pre-querying window stuff on the gui thread
Laszlo Agocs
2023-01-04
5
-2
/
+80
*
rhi: vk: Fix up some legacy queue (family) index inconsistencies
Laszlo Agocs
2022-12-16
3
-29
/
+28
*
rhi: metal: Use scale from the layer we already have
Laszlo Agocs
2022-12-16
1
-4
/
+6
*
RHI: Buffer readback fixes and unit test
Ben Fletcher
2022-12-14
2
-9
/
+46
*
Metal rhi: Cast layer bounds to int before multiplying by scale factor
Doris Verria
2022-12-13
1
-5
/
+8
*
RHI: QShaderDescription storage buffer qualifiers / run time stride
Ben Fletcher
2022-12-11
4
-2
/
+39
*
rhi: vulkan: Flush before unmap
Laszlo Agocs
2022-12-02
1
-4
/
+4
*
Add support for stereoscopic content in QOpenGLWidget
Kristoffer Skau
2022-11-28
1
-3
/
+3
*
Windows: centralize how we handle error messages
Yuhang Zhao
2022-11-16
1
-58
/
+93
*
RHI: Add support for 1D textures
Ben Fletcher
2022-11-15
9
-41
/
+333
*
Fix crash when resetting a QShader
Eskil Abrahamsen Blomfeldt
2022-11-14
1
-1
/
+7
*
rhi: metal: Move macOS 13 pipeline cache workaround to the backend
Laszlo Agocs
2022-11-09
1
-3
/
+29
*
Add support for stereoscopic content in QRhi::OpenGLES2
Kristoffer Skau
2022-11-07
4
-12
/
+101
*
Port from container::count() and length() to size() - V5
Marc Mutz
2022-11-03
2
-6
/
+6
*
D3D11Rhi: change default swap effect to FLIP_DISCARD
Yuhang Zhao
2022-11-03
2
-20
/
+5
*
rhi: metal: Do not rely on registry id for cache keys
Laszlo Agocs
2022-11-01
2
-17
/
+20
*
rhi: gl: Skip the prim.restart enable on WebGL2
Laszlo Agocs
2022-10-31
1
-1
/
+8
*
rhi: gl: Make sure stencil write is enabled when clearing
Laszlo Agocs
2022-10-26
1
-1
/
+3
*
rhi: gl: Apply a workaround for macOS
Laszlo Agocs
2022-10-20
2
-6
/
+23
*
rhi: vk: Switch to cheaper VMA statistics API
Laszlo Agocs
2022-10-20
2
-10
/
+12
*
Update Vulkan memory allocator
Laszlo Agocs
2022-10-20
1
-98
/
+22
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