diff options
-rw-r--r-- | src/datavis3d/engine/engine.qrc | 42 | ||||
-rw-r--r-- | src/datavis3d/engine/shaders/ambient.frag (renamed from src/datavis3d/engine/shaders/fragmentShaderAmbient) | 0 | ||||
-rw-r--r-- | src/datavis3d/engine/shaders/colorOnY.frag (renamed from src/datavis3d/engine/shaders/fragmentShaderColorOnY) | 0 | ||||
-rw-r--r-- | src/datavis3d/engine/shaders/colorOnY_ES2.frag (renamed from src/datavis3d/engine/shaders/fragmentShaderColorOnYES2) | 0 | ||||
-rw-r--r-- | src/datavis3d/engine/shaders/default.frag (renamed from src/datavis3d/engine/shaders/fragmentShader) | 0 | ||||
-rw-r--r-- | src/datavis3d/engine/shaders/default.vert (renamed from src/datavis3d/engine/shaders/vertexShader) | 0 | ||||
-rw-r--r-- | src/datavis3d/engine/shaders/default_ES2.frag (renamed from src/datavis3d/engine/shaders/fragmentShaderES2) | 0 | ||||
-rw-r--r-- | src/datavis3d/engine/shaders/default_ES2.vert (renamed from src/datavis3d/engine/shaders/vertexShaderES2) | 0 | ||||
-rw-r--r-- | src/datavis3d/engine/shaders/depth.frag (renamed from src/datavis3d/engine/shaders/fragmentShaderDepth) | 0 | ||||
-rw-r--r-- | src/datavis3d/engine/shaders/depth.vert (renamed from src/datavis3d/engine/shaders/vertexShaderDepth) | 0 | ||||
-rw-r--r-- | src/datavis3d/engine/shaders/fragmentDepthTest | 7 | ||||
-rw-r--r-- | src/datavis3d/engine/shaders/label.frag (renamed from src/datavis3d/engine/shaders/fragmentShaderLabel) | 0 | ||||
-rw-r--r-- | src/datavis3d/engine/shaders/label.vert (renamed from src/datavis3d/engine/shaders/vertexShaderLabel) | 0 | ||||
-rw-r--r-- | src/datavis3d/engine/shaders/selection.frag (renamed from src/datavis3d/engine/shaders/fragmentShaderSelection) | 0 | ||||
-rw-r--r-- | src/datavis3d/engine/shaders/selection.vert (renamed from src/datavis3d/engine/shaders/vertexShaderSelection) | 0 | ||||
-rw-r--r-- | src/datavis3d/engine/shaders/shadow.frag (renamed from src/datavis3d/engine/shaders/fragmentShadow) | 0 | ||||
-rw-r--r-- | src/datavis3d/engine/shaders/shadow.vert (renamed from src/datavis3d/engine/shaders/vertexShadow) | 0 | ||||
-rw-r--r-- | src/datavis3d/engine/shaders/shadowNoTex.frag (renamed from src/datavis3d/engine/shaders/fragmentShadowNoTex) | 0 | ||||
-rw-r--r-- | src/datavis3d/engine/shaders/shadowNoTexColorOnY.frag (renamed from src/datavis3d/engine/shaders/fragmentShadowNoTexColorOnY) | 0 | ||||
-rw-r--r-- | src/datavis3d/engine/shaders/texture.frag (renamed from src/datavis3d/engine/shaders/fragmentShaderTexture) | 0 | ||||
-rw-r--r-- | src/datavis3d/engine/shaders/texture.vert (renamed from src/datavis3d/engine/shaders/vertexShaderTexture) | 0 | ||||
-rw-r--r-- | src/datavis3d/engine/shaders/texture_ES2.frag (renamed from src/datavis3d/engine/shaders/fragmentShaderTextureES2) | 0 | ||||
-rw-r--r-- | src/datavis3d/engine/shaders/vertexDepthTest | 9 |
23 files changed, 20 insertions, 38 deletions
diff --git a/src/datavis3d/engine/engine.qrc b/src/datavis3d/engine/engine.qrc index 5ca041a4..e5760ea2 100644 --- a/src/datavis3d/engine/engine.qrc +++ b/src/datavis3d/engine/engine.qrc @@ -18,28 +18,26 @@ <file alias="negativeBackground">meshes/backgroudNegatives.obj</file> </qresource> <qresource prefix="/shaders"> - <file alias="fragment">shaders/fragmentShader</file> - <file alias="vertex">shaders/vertexShader</file> - <file alias="fragmentAmbient">shaders/fragmentShaderAmbient</file> - <file alias="fragmentColorOnY">shaders/fragmentShaderColorOnY</file> - <file alias="fragmentSelection">shaders/fragmentShaderSelection</file> - <file alias="vertexSelection">shaders/vertexShaderSelection</file> - <file alias="fragmentTexture">shaders/fragmentShaderTexture</file> - <file alias="vertexTexture">shaders/vertexShaderTexture</file> - <file alias="fragmentLabel">shaders/fragmentShaderLabel</file> - <file alias="vertexLabel">shaders/vertexShaderLabel</file> - <file alias="fragmentDepth">shaders/fragmentShaderDepth</file> - <file alias="vertexDepth">shaders/vertexShaderDepth</file> - <file alias="testDepthFrag">shaders/fragmentDepthTest</file> - <file alias="testDepthVert">shaders/vertexDepthTest</file> - <file alias="fragmentShadow">shaders/fragmentShadow</file> - <file alias="vertexShadow">shaders/vertexShadow</file> - <file alias="fragmentShadowNoTex">shaders/fragmentShadowNoTex</file> - <file alias="fragmentShadowNoTexColorOnY">shaders/fragmentShadowNoTexColorOnY</file> - <file alias="fragmentColorOnYES2">shaders/fragmentShaderColorOnYES2</file> - <file alias="fragmentES2">shaders/fragmentShaderES2</file> - <file alias="vertexES2">shaders/vertexShaderES2</file> - <file alias="fragmentTextureES2">shaders/fragmentShaderTextureES2</file> + <file alias="fragment">shaders/default.frag</file> + <file alias="vertex">shaders/default.vert</file> + <file alias="fragmentAmbient">shaders/ambient.frag</file> + <file alias="fragmentColorOnY">shaders/colorOnY.frag</file> + <file alias="fragmentSelection">shaders/selection.frag</file> + <file alias="vertexSelection">shaders/selection.vert</file> + <file alias="fragmentTexture">shaders/texture.frag</file> + <file alias="vertexTexture">shaders/texture.vert</file> + <file alias="fragmentLabel">shaders/label.frag</file> + <file alias="vertexLabel">shaders/label.vert</file> + <file alias="fragmentDepth">shaders/depth.frag</file> + <file alias="vertexDepth">shaders/depth.vert</file> + <file alias="fragmentShadow">shaders/shadow.frag</file> + <file alias="vertexShadow">shaders/shadow.vert</file> + <file alias="fragmentShadowNoTex">shaders/shadowNoTex.frag</file> + <file alias="fragmentShadowNoTexColorOnY">shaders/shadowNoTexColorOnY.frag</file> + <file alias="fragmentColorOnYES2">shaders/colorOnY_ES2.frag</file> + <file alias="fragmentES2">shaders/default_ES2.frag</file> + <file alias="vertexES2">shaders/default_ES2.vert</file> + <file alias="fragmentTextureES2">shaders/texture_ES2.frag</file> </qresource> <qresource prefix="/textures"/> </RCC> diff --git a/src/datavis3d/engine/shaders/fragmentShaderAmbient b/src/datavis3d/engine/shaders/ambient.frag index 88f850f3..88f850f3 100644 --- a/src/datavis3d/engine/shaders/fragmentShaderAmbient +++ b/src/datavis3d/engine/shaders/ambient.frag diff --git a/src/datavis3d/engine/shaders/fragmentShaderColorOnY b/src/datavis3d/engine/shaders/colorOnY.frag index ee57e8e5..ee57e8e5 100644 --- a/src/datavis3d/engine/shaders/fragmentShaderColorOnY +++ b/src/datavis3d/engine/shaders/colorOnY.frag diff --git a/src/datavis3d/engine/shaders/fragmentShaderColorOnYES2 b/src/datavis3d/engine/shaders/colorOnY_ES2.frag index dd7c0cf3..dd7c0cf3 100644 --- a/src/datavis3d/engine/shaders/fragmentShaderColorOnYES2 +++ b/src/datavis3d/engine/shaders/colorOnY_ES2.frag diff --git a/src/datavis3d/engine/shaders/fragmentShader b/src/datavis3d/engine/shaders/default.frag index 5bf9c654..5bf9c654 100644 --- a/src/datavis3d/engine/shaders/fragmentShader +++ b/src/datavis3d/engine/shaders/default.frag diff --git a/src/datavis3d/engine/shaders/vertexShader b/src/datavis3d/engine/shaders/default.vert index 14f77773..14f77773 100644 --- a/src/datavis3d/engine/shaders/vertexShader +++ b/src/datavis3d/engine/shaders/default.vert diff --git a/src/datavis3d/engine/shaders/fragmentShaderES2 b/src/datavis3d/engine/shaders/default_ES2.frag index a70ed241..a70ed241 100644 --- a/src/datavis3d/engine/shaders/fragmentShaderES2 +++ b/src/datavis3d/engine/shaders/default_ES2.frag diff --git a/src/datavis3d/engine/shaders/vertexShaderES2 b/src/datavis3d/engine/shaders/default_ES2.vert index efb40862..efb40862 100644 --- a/src/datavis3d/engine/shaders/vertexShaderES2 +++ b/src/datavis3d/engine/shaders/default_ES2.vert diff --git a/src/datavis3d/engine/shaders/fragmentShaderDepth b/src/datavis3d/engine/shaders/depth.frag index 5cfd4b10..5cfd4b10 100644 --- a/src/datavis3d/engine/shaders/fragmentShaderDepth +++ b/src/datavis3d/engine/shaders/depth.frag diff --git a/src/datavis3d/engine/shaders/vertexShaderDepth b/src/datavis3d/engine/shaders/depth.vert index 9fe5a193..9fe5a193 100644 --- a/src/datavis3d/engine/shaders/vertexShaderDepth +++ b/src/datavis3d/engine/shaders/depth.vert diff --git a/src/datavis3d/engine/shaders/fragmentDepthTest b/src/datavis3d/engine/shaders/fragmentDepthTest deleted file mode 100644 index d6c502e1..00000000 --- a/src/datavis3d/engine/shaders/fragmentDepthTest +++ /dev/null @@ -1,7 +0,0 @@ -uniform sampler2D textureSampler; - -varying highp vec2 UV; - -void main() { - gl_FragColor = texture2D(textureSampler, UV); -} diff --git a/src/datavis3d/engine/shaders/fragmentShaderLabel b/src/datavis3d/engine/shaders/label.frag index 86021410..86021410 100644 --- a/src/datavis3d/engine/shaders/fragmentShaderLabel +++ b/src/datavis3d/engine/shaders/label.frag diff --git a/src/datavis3d/engine/shaders/vertexShaderLabel b/src/datavis3d/engine/shaders/label.vert index b4debe53..b4debe53 100644 --- a/src/datavis3d/engine/shaders/vertexShaderLabel +++ b/src/datavis3d/engine/shaders/label.vert diff --git a/src/datavis3d/engine/shaders/fragmentShaderSelection b/src/datavis3d/engine/shaders/selection.frag index 1658b316..1658b316 100644 --- a/src/datavis3d/engine/shaders/fragmentShaderSelection +++ b/src/datavis3d/engine/shaders/selection.frag diff --git a/src/datavis3d/engine/shaders/vertexShaderSelection b/src/datavis3d/engine/shaders/selection.vert index 64d17e15..64d17e15 100644 --- a/src/datavis3d/engine/shaders/vertexShaderSelection +++ b/src/datavis3d/engine/shaders/selection.vert diff --git a/src/datavis3d/engine/shaders/fragmentShadow b/src/datavis3d/engine/shaders/shadow.frag index 919cedee..919cedee 100644 --- a/src/datavis3d/engine/shaders/fragmentShadow +++ b/src/datavis3d/engine/shaders/shadow.frag diff --git a/src/datavis3d/engine/shaders/vertexShadow b/src/datavis3d/engine/shaders/shadow.vert index e29a8a30..e29a8a30 100644 --- a/src/datavis3d/engine/shaders/vertexShadow +++ b/src/datavis3d/engine/shaders/shadow.vert diff --git a/src/datavis3d/engine/shaders/fragmentShadowNoTex b/src/datavis3d/engine/shaders/shadowNoTex.frag index 50f900ba..50f900ba 100644 --- a/src/datavis3d/engine/shaders/fragmentShadowNoTex +++ b/src/datavis3d/engine/shaders/shadowNoTex.frag diff --git a/src/datavis3d/engine/shaders/fragmentShadowNoTexColorOnY b/src/datavis3d/engine/shaders/shadowNoTexColorOnY.frag index 75f0e6d3..75f0e6d3 100644 --- a/src/datavis3d/engine/shaders/fragmentShadowNoTexColorOnY +++ b/src/datavis3d/engine/shaders/shadowNoTexColorOnY.frag diff --git a/src/datavis3d/engine/shaders/fragmentShaderTexture b/src/datavis3d/engine/shaders/texture.frag index a6d7b2eb..a6d7b2eb 100644 --- a/src/datavis3d/engine/shaders/fragmentShaderTexture +++ b/src/datavis3d/engine/shaders/texture.frag diff --git a/src/datavis3d/engine/shaders/vertexShaderTexture b/src/datavis3d/engine/shaders/texture.vert index 01f922e0..01f922e0 100644 --- a/src/datavis3d/engine/shaders/vertexShaderTexture +++ b/src/datavis3d/engine/shaders/texture.vert diff --git a/src/datavis3d/engine/shaders/fragmentShaderTextureES2 b/src/datavis3d/engine/shaders/texture_ES2.frag index 16161035..16161035 100644 --- a/src/datavis3d/engine/shaders/fragmentShaderTextureES2 +++ b/src/datavis3d/engine/shaders/texture_ES2.frag diff --git a/src/datavis3d/engine/shaders/vertexDepthTest b/src/datavis3d/engine/shaders/vertexDepthTest deleted file mode 100644 index d62f1aa7..00000000 --- a/src/datavis3d/engine/shaders/vertexDepthTest +++ /dev/null @@ -1,9 +0,0 @@ -attribute highp vec3 vertexPosition_mdl; - -varying highp vec2 UV; - -void main() { - gl_Position = vec4(vertexPosition_mdl, 1.0); - UV = (vertexPosition_mdl.xy + vec2(1.0, 1.0)) / 2.0; -} - |