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-rw-r--r--src/datavis3d/engine/engine.qrc42
1 files changed, 20 insertions, 22 deletions
diff --git a/src/datavis3d/engine/engine.qrc b/src/datavis3d/engine/engine.qrc
index 5ca041a4..e5760ea2 100644
--- a/src/datavis3d/engine/engine.qrc
+++ b/src/datavis3d/engine/engine.qrc
@@ -18,28 +18,26 @@
<file alias="negativeBackground">meshes/backgroudNegatives.obj</file>
</qresource>
<qresource prefix="/shaders">
- <file alias="fragment">shaders/fragmentShader</file>
- <file alias="vertex">shaders/vertexShader</file>
- <file alias="fragmentAmbient">shaders/fragmentShaderAmbient</file>
- <file alias="fragmentColorOnY">shaders/fragmentShaderColorOnY</file>
- <file alias="fragmentSelection">shaders/fragmentShaderSelection</file>
- <file alias="vertexSelection">shaders/vertexShaderSelection</file>
- <file alias="fragmentTexture">shaders/fragmentShaderTexture</file>
- <file alias="vertexTexture">shaders/vertexShaderTexture</file>
- <file alias="fragmentLabel">shaders/fragmentShaderLabel</file>
- <file alias="vertexLabel">shaders/vertexShaderLabel</file>
- <file alias="fragmentDepth">shaders/fragmentShaderDepth</file>
- <file alias="vertexDepth">shaders/vertexShaderDepth</file>
- <file alias="testDepthFrag">shaders/fragmentDepthTest</file>
- <file alias="testDepthVert">shaders/vertexDepthTest</file>
- <file alias="fragmentShadow">shaders/fragmentShadow</file>
- <file alias="vertexShadow">shaders/vertexShadow</file>
- <file alias="fragmentShadowNoTex">shaders/fragmentShadowNoTex</file>
- <file alias="fragmentShadowNoTexColorOnY">shaders/fragmentShadowNoTexColorOnY</file>
- <file alias="fragmentColorOnYES2">shaders/fragmentShaderColorOnYES2</file>
- <file alias="fragmentES2">shaders/fragmentShaderES2</file>
- <file alias="vertexES2">shaders/vertexShaderES2</file>
- <file alias="fragmentTextureES2">shaders/fragmentShaderTextureES2</file>
+ <file alias="fragment">shaders/default.frag</file>
+ <file alias="vertex">shaders/default.vert</file>
+ <file alias="fragmentAmbient">shaders/ambient.frag</file>
+ <file alias="fragmentColorOnY">shaders/colorOnY.frag</file>
+ <file alias="fragmentSelection">shaders/selection.frag</file>
+ <file alias="vertexSelection">shaders/selection.vert</file>
+ <file alias="fragmentTexture">shaders/texture.frag</file>
+ <file alias="vertexTexture">shaders/texture.vert</file>
+ <file alias="fragmentLabel">shaders/label.frag</file>
+ <file alias="vertexLabel">shaders/label.vert</file>
+ <file alias="fragmentDepth">shaders/depth.frag</file>
+ <file alias="vertexDepth">shaders/depth.vert</file>
+ <file alias="fragmentShadow">shaders/shadow.frag</file>
+ <file alias="vertexShadow">shaders/shadow.vert</file>
+ <file alias="fragmentShadowNoTex">shaders/shadowNoTex.frag</file>
+ <file alias="fragmentShadowNoTexColorOnY">shaders/shadowNoTexColorOnY.frag</file>
+ <file alias="fragmentColorOnYES2">shaders/colorOnY_ES2.frag</file>
+ <file alias="fragmentES2">shaders/default_ES2.frag</file>
+ <file alias="vertexES2">shaders/default_ES2.vert</file>
+ <file alias="fragmentTextureES2">shaders/texture_ES2.frag</file>
</qresource>
<qresource prefix="/textures"/>
</RCC>