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path: root/src/datavisualization/engine
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* Surface shadow improvementMika Salmela2014-10-227-13/+80
* Fix shadows when viewing directly from above.Miikka Heikkinen2014-10-211-8/+21
* Document the issue with large surfaces and static scatters.Miikka Heikkinen2014-10-201-4/+13
* Fix scatter item autosizing.Miikka Heikkinen2014-10-151-8/+10
* Fix the bug introduced in previous fix.Miikka Heikkinen2014-10-151-1/+3
* Small cleanups for surfaceMika Salmela2014-10-151-13/+6
* Simplify context handling at cleanup.Miikka Heikkinen2014-10-154-17/+18
* Reset camera target when setting a presetMiikka Heikkinen2014-10-131-0/+5
* Fix context cleanupMiikka Heikkinen2014-10-137-18/+74
* Remove separate depth texture for surface shadowsMika Salmela2014-10-132-44/+6
* Added doc about reflections and stencil buffer Tomi Korpipää2014-10-091-0/+3
* Fixed recurring GL_INVALID_VALUE OpenGL errors Tomi Korpipää2014-10-091-8/+14
* Fix screen position based queries in threaded rendering environmentMiikka Heikkinen2014-10-097-21/+46
* Fixed selecting through the floor bugTomi Korpipää2014-10-082-37/+44
* Grid line color bug in surface fixed Tomi Korpipää2014-10-081-2/+2
* Polar coordinates angle grid lines fixes Tomi Korpipää2014-10-081-0/+4
* Fixed shadow issue with reflections and no background Tomi Korpipää2014-10-071-2/+3
* Fix crash when removing and changing items for same frameMiikka Heikkinen2014-10-061-0/+2
* Fix static optimization errorsMiikka Heikkinen2014-10-031-1/+2
* Fix changing items in static optimization modeMiikka Heikkinen2014-10-034-22/+77
* Fixed ordering of subviewsTomi Korpipää2014-10-022-13/+29
* Fix selection color and gradient for static optimizationMiikka Heikkinen2014-10-014-25/+111
* Make background margin configurableMiikka Heikkinen2014-09-3012-38/+245
* Add C++ API for getting the custom item list from graph.Miikka Heikkinen2014-09-294-1/+18
* Make various selection queries thread safeMiikka Heikkinen2014-09-292-10/+17
* Allow setting bounds for camera zoom levelMiikka Heikkinen2014-09-263-17/+125
* Fix absolutely scaled volumesMiikka Heikkinen2014-09-261-2/+3
* Implement zooming to cursorMiikka Heikkinen2014-09-2615-35/+310
* Allow setting the floor level on bar graphs.Miikka Heikkinen2014-09-226-18/+83
* Change custom labels to use label shaderMiikka Heikkinen2014-09-198-47/+21
* Added possibility to change graph's localeMiikka Heikkinen2014-09-195-0/+62
* Full update for static buffers when data updatedMika Salmela2014-09-173-1/+12
* Fixed custom item wrong side reflectionTomi Korpipää2014-09-172-2/+8
* Fix volume frame translation for rotated volumesMiikka Heikkinen2014-09-171-1/+1
* Fix to slice crash bug fixTomi Korpipää2014-09-163-9/+16
* Prevent selection label generation on rotateTomi Korpipää2014-09-162-5/+7
* Invalid slice usage crash fixedTomi Korpipää2014-09-163-2/+23
* Fixed renderToImage for ES2Tomi Korpipää2014-09-151-0/+6
* Implement volume slice framesMiikka Heikkinen2014-09-125-23/+190
* Limit volume to axis rangesMiikka Heikkinen2014-09-1012-147/+336
* Add possibility to scale custom items according to data rangesMiikka Heikkinen2014-09-082-16/+46
* ES2 gradient support for static optimizationMika Salmela2014-09-045-4/+50
* Remove undeclared identifierMika Salmela2014-09-031-4/+0
* Make volume items draw after regular custom itemsMiikka Heikkinen2014-09-031-155/+171
* Add option to use low definition volume shader.Miikka Heikkinen2014-09-028-46/+177
* Pixel perfect volume shaderMiikka Heikkinen2014-09-013-75/+128
* Unified gradient for pointsMika Salmela2014-08-291-3/+4
* Range gradient for points on static optimizationMika Salmela2014-08-284-10/+41
* New vertex shaders for previous task.Mika Salmela2014-08-272-0/+62
* Diffuse and specular color for static optimizationMika Salmela2014-08-274-31/+33