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path: root/src/runtime/q3dsgraphicslimits_p.h
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* Move max lights per layer into gfxlimitsLaszlo Agocs2018-05-251-0/+1
* drop the uniformbuffer flag from gfxlimits since this is == gles2Laszlo Agocs2018-05-251-1/+0
* Unify choosing the crippled GLES2 path behind a central flagLaszlo Agocs2018-05-251-0/+1
* Make sure GL feature checks are not accidentally left trueLaszlo Agocs2018-05-231-4/+4
* Check for GL_EXT_texture_norm16 on GLESLaszlo Agocs2018-05-231-0/+1
* Add opengl es 2 supportMäättä Antti2018-04-191-0/+5
* Shuffle around Q3DSGraphicsLimits usageLaszlo Agocs2018-04-101-0/+8
* Make (almost) everything privateLaszlo Agocs2018-02-011-0/+60