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* Fix usage of QtGraphicalEffects in testsPasi Petäjäjärvi2022-09-151-1/+1
| | | | | Change-Id: I2c6e2f71463a80ebf47ad2553ad9df8b0e2f29f3 Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>
* Change the QMLBench project name to be different than the executableDaniel Smith2021-06-141-1/+1
| | | | | | | | Qt's Cmake build system no longer allows the project name to be the same as any of the executables to be built. Change-Id: I1e28acacc4a1e48440f97f979c5417df650a47c2 Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>
* Make sure default surface format supports Qt Quick 3DEskil Abrahamsen Blomfeldt2021-04-281-1/+1
| | | | | | | | | | | We need to pick an appropriate OpenGL version in order to support all the QQ3D benchmarks. This also means we have to move the setup for the surface format until after initializing the GUI application, but having this before is not actually needed in our case anyway. Change-Id: I98ad3399b0a00aba7252f4c8b646a073c8ec1584 Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
* Add CMakeListsDaniel Smith2020-11-261-0/+27
Add support for building qmlbench with CMake Change-Id: I85fd6ec6ef39beed8a8e067e121ddbca29b50bad Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>