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path:
root
/
tests
/
auto
/
render
/
renderer
/
tst_renderer.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Make the OpenGL renderer a plugin
Paul Lemire
2020-02-05
1
-349
/
+0
*
Update textures and disables in postJobs
Mike Krus
2019-12-16
1
-23
/
+0
*
Use jobsDone to sync render capture back to frontend
Mike Krus
2019-12-13
1
-10
/
+0
*
Compute renderables/computables/lights once instead of once per RV
Paul Lemire
2019-10-29
1
-6
/
+0
*
Renderer: build cache data for new RenderViews
Paul Lemire
2019-10-22
1
-1
/
+28
*
ComputeCommand/SubtreeEnabler use direct sync job to update frontend
Paul Lemire
2019-10-22
1
-0
/
+8
*
Convent SendBufferCaptureJob to direct sync
Paul Lemire
2019-10-21
1
-1
/
+1
*
Split RenderCommand generation and uniform update
Paul Lemire
2019-10-21
1
-40
/
+33
*
Renderer: cache traversal of FrameGraph
Paul Lemire
2019-09-30
1
-19
/
+20
*
Remove backend entity hierarchy rebuilding jobs
Jim Albamont
2019-09-20
1
-25
/
+0
*
Merge remote-tracking branch 'origin/5.13' into dev
Paul Lemire
2019-05-09
1
-3
/
+28
|
\
|
*
Merge remote-tracking branch 5.12 into 5.13
Paul Lemire
2019-04-26
1
-4
/
+33
|
|
\
|
|
*
Cache light/renderable/computable vectors
James Turner
2019-04-10
1
-4
/
+9
|
|
*
Fix Entity parenting hierarchy
Jim Albamont
2019-04-04
1
-0
/
+25
*
|
|
Merge remote-tracking branch origin/5.13 into dev
Paul Lemire
2019-04-15
1
-8
/
+60
|
\
|
|
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*
|
Merge branch '5.12' into 5.13
Paul Lemire
2019-04-02
1
-9
/
+52
|
|
\
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|
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*
Fix: rebuild material and layer caches when FrameGraph tree is dirty
Paul Lemire
2019-02-19
1
-8
/
+70
*
|
|
Rework internal Texture Handling
Paul Lemire
2019-03-04
1
-3
/
+9
*
|
|
Cache light/renderable/computable vectors
James Turner
2019-02-20
1
-4
/
+1
|
/
/
*
|
Merge remote-tracking branch 'origin/5.12' into dev
Qt Forward Merge Bot
2019-01-10
1
-0
/
+2
|
\
|
|
*
Recompute bounding volumes when buffer changes
Paul Lemire
2019-01-07
1
-0
/
+2
*
|
Implement WaitFence/SetFence handling into the renderer
Paul Lemire
2018-10-12
1
-20
/
+95
|
/
*
Fix race condition when executing multiple filterlayerjobs at once
Paul Lemire
2018-06-25
1
-2
/
+2
*
SendRenderCaptureJob: remove hard dependency to Renderer
Paul Lemire
2018-03-19
1
-7
/
+14
*
Split GraphicsContext in two
Paul Lemire
2018-03-16
1
-1
/
+8
*
Revert "Keep rendering in sync with aspect jobs by adding barriers"
Paul Lemire
2018-02-28
1
-98
/
+61
*
Merge remote-tracking branch 'origin/5.10' into 5.11
Sean Harmer
2018-02-15
1
-60
/
+98
|
\
|
*
Keep rendering in sync with aspect jobs by adding barriers
Svenn-Arne Dragly
2018-02-02
1
-60
/
+96
*
|
Merge remote-tracking branch 'origin/5.10.1' into 5.11
Liang Qi
2018-02-14
1
-25
/
+3
|
\
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*
Fix OnDemand render policy
Svenn-Arne Dragly
2018-02-01
1
-25
/
+3
*
|
Cache material parameter gatherer results
Svenn-Arne Dragly
2017-12-06
1
-1
/
+1
|
/
*
Merge remote-tracking branch 'origin/5.9' into 5.10
Svenn-Arne Dragly
2017-11-15
1
-1
/
+1
*
Renderer: launch proximity filter job
Paul Lemire
2017-08-19
1
-1
/
+2
*
Add a job to calculate the skinning matrix palette for a skeleton
Sean Harmer
2017-08-10
1
-0
/
+8
*
Renderer: add more dirty flags and launch jobs based on that
Paul Lemire
2017-06-01
1
-0
/
+225