Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Upgrade ANGLE to 2.1~99f075dade7c | Andrew Knight | 2015-04-09 | 42 | -16690/+0 |
* | ANGLE: Fix releasing textures after we kill D3D11 | Kai Koehne | 2014-11-24 | 1 | -0/+2 |
* | ANGLE: Upgrade to version 1.2.30d6c255d238 | Andrew Knight | 2014-11-14 | 32 | -2396/+3044 |
* | ANGLE: Upgrade to 2.1~abce76206141 | Andrew Knight | 2014-09-29 | 32 | -2626/+3016 |
* | ANGLE: Fix compilation with MinGW + D3D11 | Andrew Knight | 2014-09-04 | 6 | -4/+50 |
* | ANGLE: Fix -angle-d3d11 on MSVC2010 | Andrew Knight | 2014-09-01 | 2 | -2/+51 |
* | Let ANGLE use multithreaded devices if necessary. | Michael BrĂ¼ning | 2014-08-28 | 1 | -0/+13 |
* | ANGLE: upgrade to 2.1~07d49ef5350a | Andrew Knight | 2014-08-05 | 42 | -0/+15542 |