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path: root/src/gui/rhi/qrhi.cpp
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* rhi: Keep track of pipeline creation timesLaszlo Agocs2022-07-051-14/+41
* rhi: Make it possible to query the backend name beforehandLaszlo Agocs2022-07-051-4/+13
* rhi: Fix a doc snippetLaszlo Agocs2022-07-051-3/+6
* Fix typos in docs and commentsKai Köhne2022-06-151-2/+2
* rhi: d3d11: Make the "pipeline" cache save/load functionalLaszlo Agocs2022-06-011-21/+53
* rhi: Fix texture format doc typo and rephraseLaszlo Agocs2022-05-241-3/+3
* Use SPDX license identifiersLucie Gérard2022-05-161-38/+2
* rhi: Add a feature flag for non-fill polygon modesLaszlo Agocs2022-04-221-1/+10
* rhi: Add explicit subclass for RTs from swapchainsLaszlo Agocs2022-04-051-10/+44
* rhi: d3d11/vulkan: Allow passing in an array range overrideLaszlo Agocs2022-03-241-0/+22
* Fix deprecated uses of QScopedPointerMårten Nordheim2022-03-081-3/+5
* rhi: Add the long-pending probe() helper, with backing for MetalLaszlo Agocs2022-02-091-0/+48
* rhi: Code quality - remove defaults from switch enumsBen Fletcher2022-02-011-25/+8
* rhi: Add the basic infrastructure for geometry shader supportBen Fletcher2022-01-311-0/+17
* rhi: Add support for polygon fill modeBen Fletcher2022-01-311-0/+14
* rhi: Fix tessellation support for OpenGLBen Fletcher2022-01-281-7/+7
* rhi: Make sure pixelSize() to a texture rt is always up to dateLaszlo Agocs2022-01-251-0/+12
* rhi: Add the basic infrastructure for tessellation supportLaszlo Agocs2022-01-131-3/+41
* rhi: Add queries for vertex input/output limitsLaszlo Agocs2022-01-121-0/+10
* rhi: Improve the handling of HDR capable texture formatsLaszlo Agocs2022-01-111-0/+17
* rhi: Add some docs for the hdr info queriesLaszlo Agocs2022-01-111-0/+55
* rhi: Add support for separate image and sampler objectsLaszlo Agocs2022-01-061-8/+158
* rhi: Expose HDR output info in a saner wayLaszlo Agocs2022-01-061-8/+27
* rhi: Drop the profiler for nowLaszlo Agocs2022-01-041-52/+78
* rhi: Add the basics for HDR swapchainsLaszlo Agocs2022-01-031-6/+56
* rhi: Auto-rebuild rt by tracking attachment id and generationLaszlo Agocs2021-12-101-1/+35
* rhi: Expose the maximum uniform buffer range limitLaszlo Agocs2021-11-101-0/+15
* rhi: Extend docs regarding QImage and data lifetimeLaszlo Agocs2021-11-021-0/+11
* rhi: Add texture array supportLaszlo Agocs2021-10-291-23/+81
* Rhi: Document expectation for setGraphicsPipeline's pipeline argumentChristian Strømme2021-10-191-0/+3
* RHI: Don't retain texture operations after frame is doneEskil Abrahamsen Blomfeldt2021-10-121-0/+2
* gui: Fix typos in documentationJonas Kvinge2021-10-121-5/+5
* rhi: document serializedLayoutDescriptionLaszlo Agocs2021-09-161-4/+31
* rhi: Allow testing renderpass compatibility without the objectsLaszlo Agocs2021-09-161-1/+23
* rhi: Note in the docs that texture copies expect a matching formatLaszlo Agocs2021-09-161-0/+5
* rhi: gl: Have a way to state GL_TEXTURE_RECTANGLE is wantedLaszlo Agocs2021-09-161-0/+7
* rhi: Improve srb layout serialization helpersLaszlo Agocs2021-09-071-1/+1
* rhi: Enable serializing a layout description without baking an srbLaszlo Agocs2021-09-071-6/+5
* rhi: Make the serialized srb layout description accessibleLaszlo Agocs2021-09-071-0/+8
* rhi: Correct a doc noteLaszlo Agocs2021-09-031-2/+6
* rhi: Include resource count in srb layout compatibility checksLaszlo Agocs2021-09-031-4/+9
* rhi: Polish some feature flag docsLaszlo Agocs2021-08-261-22/+37
* rhi: metal: Make base vertex and instance support optionalLaszlo Agocs2021-08-181-4/+9
* rhi: Be more graceful when one destroys a resource after the QRhiLaszlo Agocs2021-08-021-4/+12
* QDebug: add support for QVarLengthArrayMarc Mutz2021-06-131-6/+0
* rhi: Enable reading back slices of 3D texturesLaszlo Agocs2021-06-031-4/+5
* rhi: Add support for 3D texturesLaszlo Agocs2021-05-311-8/+60
* rhi: gl: Add support for importing an existing renderbuffer objectLaszlo Agocs2021-05-191-0/+47
* Add QRhiTexture::RG16 formatLars Knoll2021-04-071-0/+5
* rhi: Add support for custom bytes-per-line for uncompressed raw dataLaszlo Agocs2021-03-301-7/+26