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path: root/src/gui/rhi/qrhigles2.cpp
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* rhi: Make non-critical pipeline cache warnings qCDebug insteadLaszlo Agocs2023-03-161-7/+7
* rhi: Clean up 1D and 3D texture feature flagsLaszlo Agocs2023-03-071-0/+4
* rhi: Add support for half precision vertex atttributesBen Fletcher2023-02-271-0/+24
* rhi: Do some internal doc fixesLaszlo Agocs2023-02-211-10/+9
* rhi: Remove QRhiSrb data gettersLaszlo Agocs2023-02-201-4/+4
* rhi: backends: Get color attachment count in a saner wayLaszlo Agocs2023-02-201-2/+2
* rhi: gl: Skip the vertex-fragment interface check with more stagesLaszlo Agocs2023-02-141-1/+5
* Avoid glDrawBuffers on ES 2.0 / WebGL 1Laszlo Agocs2023-02-081-3/+11
* RHI: Add support for 1D texturesBen Fletcher2022-11-151-17/+134
* Add support for stereoscopic content in QRhi::OpenGLES2Kristoffer Skau2022-11-071-12/+55
* rhi: gl: Skip the prim.restart enable on WebGL2Laszlo Agocs2022-10-311-1/+8
* rhi: gl: Make sure stencil write is enabled when clearingLaszlo Agocs2022-10-261-1/+3
* rhi: gl: Apply a workaround for macOSLaszlo Agocs2022-10-201-3/+19
* Long live Q_UNREACHABLE_RETURN()!Marc Mutz2022-10-151-34/+17
* Port from qAsConst() to std::as_const()Marc Mutz2022-10-111-5/+5
* Port from container.count()/length() to size()Marc Mutz2022-10-041-16/+16
* rhi: gl: Unify end/finish behaviorLaszlo Agocs2022-08-051-0/+12
* rhi: gl: Avoid magic adjustments to the context/window formatLaszlo Agocs2022-08-011-28/+12
* rhi: gl: Reset the buffer bindings on beginExternalLaszlo Agocs2022-08-011-1/+7
* rhi: Clean up some inconsistenciesLaszlo Agocs2022-07-121-2/+2
* rhi: Fix up the instancing step rate typeLaszlo Agocs2022-07-071-1/+1
* QRhi: support uniforms of int and ivec arrays in GLES2 backendInho Lee2022-07-051-21/+58
* rhi: Keep track of pipeline creation timesLaszlo Agocs2022-07-051-2/+9
* Use SPDX license identifiersLucie Gérard2022-05-161-38/+2
* rhi: Make QRhiRenderTarget's rp getter functional with swapchainsLaszlo Agocs2022-04-261-0/+1
* rhi: Add a feature flag for non-fill polygon modesLaszlo Agocs2022-04-221-0/+2
* Use the QSurface for QRhiGles2InitParams::fallbackSurfaceJiDe Zhang2022-04-121-7/+8
* rhi: Add explicit subclass for RTs from swapchainsLaszlo Agocs2022-04-051-10/+10
* rhi: d3d11/vulkan: Allow passing in an array range overrideLaszlo Agocs2022-03-241-0/+2
* Gui: Do not depend on transitive includesFabian Kosmale2022-03-171-0/+1
* Fix deprecated use of QBA/Q*String::countMårten Nordheim2022-03-151-3/+3
* wasm: prevent WebGL vertex attribute errorsMorten Johan Sørvig2022-03-141-0/+8
* rhi: Add the basic infrastructure for geometry shader supportBen Fletcher2022-01-311-1/+20
* rhi: Add support for polygon fill modeBen Fletcher2022-01-311-0/+29
* rhi: Fix tessellation support for OpenGLBen Fletcher2022-01-281-0/+4
* rhi: Make sure pixelSize() to a texture rt is always up to dateLaszlo Agocs2022-01-251-0/+3
* QRhiGles2: replace two QSet<int> with QDuplicateTrackerMarc Mutz2022-01-181-6/+5
* rhi: Add the basic infrastructure for tessellation supportLaszlo Agocs2022-01-131-39/+92
* rhi: Add queries for vertex input/output limitsLaszlo Agocs2022-01-121-0/+33
* rhi: Improve the handling of HDR capable texture formatsLaszlo Agocs2022-01-111-0/+22
* rhi: gl: Prevent breaking with ES when querying the sampler mapping tableLaszlo Agocs2022-01-071-15/+15
* rhi: Returns mapping tables by value from QShaderLaszlo Agocs2022-01-071-6/+6
* rhi: gl: Do not just rely on GL_COMPRESSED_TEXTURE_FORMATSLaszlo Agocs2022-01-061-55/+103
* rhi: Add support for separate image and sampler objectsLaszlo Agocs2022-01-061-53/+159
* rhi: Drop the profiler for nowLaszlo Agocs2022-01-041-42/+5
* rhi: Add the basics for HDR swapchainsLaszlo Agocs2022-01-031-0/+5
* rhi: Auto-rebuild rt by tracking attachment id and generationLaszlo Agocs2021-12-101-0/+10
* Callbacks for begin/end of a frame on OpenGLEskil Abrahamsen Blomfeldt2021-12-081-0/+6
* rhi: gl: Optimize context/surface changesLaszlo Agocs2021-11-261-11/+23
* rhi: Expose the maximum uniform buffer range limitLaszlo Agocs2021-11-101-0/+35