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Qt Base (Core, Gui, Widgets, Network, ...)
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rhi
Commit message (
Expand
)
Author
Age
Files
Lines
*
Prevent copy in texture upload with invalid input
Laszlo Agocs
2020-12-16
1
-2
/
+4
*
Replace discouraged Q_MOVABLE_TYPE by Q_RELOCATABLE_TYPE
Andreas Buhr
2020-11-30
9
-40
/
+40
*
Fix typo in rhi
Antti Määttä
2020-11-27
1
-1
/
+1
*
RHI: Fix attribute instancing cleanup for OpenGL ES
Paul Olav Tvete
2020-11-27
1
-0
/
+9
*
RHI: Reset attribute instancing properly for OpenGL ES
Paul Olav Tvete
2020-11-26
1
-3
/
+24
*
rhi: gl: Do not bother with glDrawBuffers(GL_BACK)
Laszlo Agocs
2020-11-02
1
-4
/
+0
*
QRhiBackendCommandList: avoid new[]/delete mismatch
Fabian Kosmale
2020-10-19
1
-1
/
+1
*
rhi: Further reduce copying in the command buffer
Laszlo Agocs
2020-10-16
7
-228
/
+170
*
rhi: Unroll the res.binding factory functions
Laszlo Agocs
2020-10-16
1
-11
/
+59
*
rhi: Fix up vertex inputs with matrices
Laszlo Agocs
2020-10-14
3
-6
/
+31
*
rhi: Add missing \internal doc commands
Tor Arne Vestbø
2020-10-12
1
-0
/
+3
*
rhi: Make the new direct buffer update available for non-uniform buffers
Laszlo Agocs
2020-10-12
12
-41
/
+69
*
rhi: d3d: Save a few cycles in bindShaderResources
Laszlo Agocs
2020-10-11
3
-121
/
+144
*
rhi: d3d: Calculate dynamic offset usage upfront
Laszlo Agocs
2020-10-11
2
-9
/
+17
*
rhi: vk: Avoid shadowing local variable
Laszlo Agocs
2020-10-11
1
-5
/
+6
*
rhi: vk: Skip buffer/texture registration on read-after-read
Laszlo Agocs
2020-10-11
1
-6
/
+19
*
rhi: gl: vk: Pre-calculate the flags for dyn.offset
Laszlo Agocs
2020-10-11
4
-48
/
+54
*
rhi: gl: d3d: Reduce the size of the Command struct
Laszlo Agocs
2020-10-11
5
-23
/
+36
*
rhi: gl: Move some code out of the inner loops
Laszlo Agocs
2020-10-11
1
-4
/
+4
*
rhi: Add support for full, direct buffer updates
Laszlo Agocs
2020-10-11
13
-6
/
+160
*
rhi: gl: Silence incorrect compiler warnings about uninitialized use
Laszlo Agocs
2020-10-08
1
-3
/
+3
*
rhi: gl: Drop the unused WRAP_R member
Laszlo Agocs
2020-10-08
2
-5
/
+0
*
rhi: gl: Fix missing texture bindings
Laszlo Agocs
2020-10-08
1
-5
/
+7
*
rhi: vk: Reduce memcopies with full dynamic buffer updates
Laszlo Agocs
2020-10-05
1
-1
/
+4
*
rhi: Add a note to generateMips docs
Laszlo Agocs
2020-10-02
1
-0
/
+7
*
rhi: vk: Alter command buffer strategy
Laszlo Agocs
2020-10-02
3
-131
/
+158
*
rhi: gl: Best uniform is no uniform
Laszlo Agocs
2020-10-02
2
-4
/
+84
*
rhi: gl: Stop flooding with glVertexAttribPointers
Laszlo Agocs
2020-10-02
1
-6
/
+26
*
rhi: gl: Skip rebinding the same index buffer in the same pass
Laszlo Agocs
2020-10-02
1
-1
/
+5
*
rhi: Make per-frame flags per-pass where appropriate
Laszlo Agocs
2020-10-02
13
-124
/
+196
*
rhi: gl: Attempt to reduce superfluous texture unit bindings
Laszlo Agocs
2020-10-02
2
-16
/
+58
*
rhi: Manage buffer data without QBA
Laszlo Agocs
2020-09-30
9
-63
/
+119
*
rhi: vk: Do not copy the entire BufferOp struct for host writes
Laszlo Agocs
2020-09-29
2
-7
/
+11
*
rhi: gl: Skip nice but not essential uniform checks in release
Laszlo Agocs
2020-09-29
1
-0
/
+2
*
rhi: Drop QBitArray usage
Laszlo Agocs
2020-09-29
2
-8
/
+13
*
rhi: Improve layout compatibility test performance
Laszlo Agocs
2020-09-29
8
-9
/
+36
*
rhi: gl: Pre-sort uniform metadata based on offset
Laszlo Agocs
2020-09-29
1
-7
/
+11
*
rhi: Switch command lists to QVLA
Laszlo Agocs
2020-09-25
3
-3
/
+3
*
rhi: gl: get rid of a wrapper QByteArray where a raw ptr suffices
Laszlo Agocs
2020-09-25
1
-3
/
+2
*
rhi: Skip comparing to this in isCompatible tests
Laszlo Agocs
2020-09-25
2
-0
/
+9
*
rhi: gl: d3d: Do not use QByteArray where there is no point
Laszlo Agocs
2020-09-25
4
-14
/
+17
*
rhi: Drop the zeroing out of resource binding structs
v6.0.0-alpha1
Laszlo Agocs
2020-09-25
2
-10
/
+2
*
rhi: vulkan: Fix mipmap generation for cubemaps
Laszlo Agocs
2020-09-25
4
-80
/
+81
*
rhi: gl: Enable seamless cubemap filtering
Laszlo Agocs
2020-09-23
1
-0
/
+10
*
rhi: Reuse the data in buffer ops in res.update batches
Laszlo Agocs
2020-09-23
6
-25
/
+60
*
rhi: Reuse buffer/texture op entries in res.update batches
Laszlo Agocs
2020-09-23
7
-36
/
+125
*
rhi: Report an "optimal capacity" from res.update batches
Laszlo Agocs
2020-09-23
3
-2
/
+30
*
rhi: Do not just pick the first free res.upd. batch all the time
Laszlo Agocs
2020-09-23
2
-1
/
+13
*
rhi: d3d: Fix dynamic offsets with multiple buffers
Laszlo Agocs
2020-09-23
3
-15
/
+37
*
Support signed integer attributes on QRHI
Inho Lee
2020-09-21
7
-19
/
+71
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