| Commit message (Collapse) | Author | Age | Files | Lines |
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Register the QWindowsMime implementation instance in the QWindowsMime
constructor, and remove it again in the destructor.
Provide a convenience static method to register a mime type.
This makes it a lot easier to use the type, without having to use native
interfaces.
Since this requires adding a qwindowsmime.cpp file, move the (so far
internal) documentation there.
Task-number: QTBUG-93632
Change-Id: I3b5e45be6255bd11a576127304c4aec9d7364e69
Reviewed-by: Timur Pocheptsov <timur.pocheptsov@qt.io>
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The logic for registration of converter implementations is only used
internally through static functions. Move those, and related global
functions, to a QMacMimeRegistry namespace.
Reduce the QMacInternalPasteboardMime to the abstract interface for
converting between native and Qt clipboard data.
Historically, mime converters can have different "types"; make that API
type-safe.
Task-number: QTBUG-93632
Change-Id: I0e16fefa350398b693486199fe10357fd84abcd6
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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Amends 8539e641f6f48a605547f66c47266d19e537f74e
Task-number: QTBUG-106941
Change-Id: Ieffe1ac0050c9f1377e4260376acb2f8cdc0f985
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
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syncqt.pl adds an extra dependency on perl when building Qt. Modern C++
provides the convenient cross-platform way to access a filesystem and
to use regular expressions, so we may replace the perl script with C++
application. The syncqt executable is built at configure time and
installed as QtCore tool. It's running at configure time to deliver the
required header files for IDE to build a consistent code model and at
the build time to keep tracking changes in header files and generate
the missing aliases without reconfiguring. 'syncqt' only parses header
files from a CMake build tree, so the resulting Qt installation only
contains interfacing headers that belong to the platform that Qt is
built for. 'sync.profile' files are not used as the 'source of truth'
for sync qt procedure anymore, all the necessary information is taken
from either CMake files at configure time or from the module header
files while parsing them.
syncqt.pl is still in place since it's required as fallback solution
for a smooth transition to the new syncqt implementation for all qt
repositories.
This patchset only enables the C++ based syncqt for 'qtbase'
repository.
From the performance perspective C++ version works faster then perl
script, also the configure time is reduced significally on subsequent
reconfigurations - up x2 times faster when re-configuring repository,
but it also takes time to compile the tool itself the first time.
Numbers for qtbase:
syncqt.pl syncqt.cpp
initial: 0m16,035s 0m20,413s
reconfig: 0m6,819s 0m3,725s
The syncing procedure can be run separately for each module using
<ModuleName>_sync_headers targets. The 'sync_headers' target can be
used to sync all the modules at once.
Task-number: QTBUG-87480
Task-number: QTBUG-103196
Change-Id: I8c938bcaf88a8713b39bbfd66d9e7ef12b2c3523
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
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Guard private includes of private opengl headers and make public
opengl headers available even if feature is disabled, since they
can be used by user projects.
Task-number: QTBUG-103196
Change-Id: If492c97b5cfb21d8aac0d607bc7add38b6d0c73e
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
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Implement appearance property, getter and notifier in QStyleHints.
Update appearance property in QStyleHints when handling theme
change in QGuiApplicationPrivate.
Task-number: QTBUG-106381
Change-Id: Idd67ca9df248ec9d9e67c0d48121e8eead11a9e2
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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Use CMake source tree when installing header files instead installing
all header files that syncqt.pl produces. This avoid adding header
files which cannot be used because of platform or feature
incompatibility with Qt version. Since syncqt.pl doesn't respect CMake
build tree when generating master header and CaMeL case header files,
these header files still will be installed regardless platform or
feature limitations. This will not be the case once we switch to
syncqt.cpp, which will install only headers that are relevant to the
selected platform and enabled features.
Task-number: QTBUG-103196
Change-Id: I7d64754648747bee700d96f2fd6228fe7248512e
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
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This implements the build system bits required to build Qt
as as separate wasm modules a.k.a Emscripten side modules.
Enable by configuring with the "-shared" flag.
This is the first step towards shared library support and gets
us as far as being able to load QtCore and instantiate a
QCoreApplication.
Task-number: QTBUG-63925
Change-Id: Ib8f07f80fb5b13c8dbba65c7db735dc557b70d0e
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
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Task-number: QTBUG-105718
Change-Id: I5d3ef70a31235868b9be6cb479b7621bf2a8ba39
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
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A window with alpha > 0 is no longer forced to using a legacy,
non-flip swapchain. Instead, the Win8+ DirectComposition API is used
in that case to get a properly composited semi-transparent window.
The remainings of the non-flip model swapchain support, that was left
after purging Windows 7 in order to support semi-transparent windows,
is now gone completely. Setting QT_D3D_NO_FLIP has no effect from now
on. DXGIFactory2 and flip model swapchains are now always required and
in use.
There is one downside when it comes to the swap effect: for
semi-transparent windows we will be stuck with SCALING_STRETCH as
SCALING_NONE is not supported on this path. Using NONE over STRETCH
was preferable for typical Qt applications because user interfaces
typically look "nicer" during resize without stretching when ending up
with a size-mismatched Present. For normal (non-translucent) windows
this will continue to be the case, but enabling alpha will now move
back to SCALING_STRETCH implicitly.
In addition, it looks like AlphaMode is ignored when using
CreateSwapChainForComposition. Setting DXGI_ALPHA_MODE_STRAIGHT fails
always whereas other values lead to an identical looking (with
transparency) result. Therefore we just set it to
DXGI_ALPHA_MODE_PREMULTIPLIED regaredless of which QRhiSwapChain alpha
flag is set.
Fixes: QTBUG-105271
Change-Id: Ie7a584e1656ccfdb506489ea21c41706f57c4018
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
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CMakeLists.txt and .cmake files of significant size
(more than 2 lines according to our check in tst_license.pl)
now have the copyright and license header.
Existing copyright statements remain intact
Task-number: QTBUG-88621
Change-Id: I3b98cdc55ead806ec81ce09af9271f9b95af97fa
Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
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As a preparatory measure for using showXFilePicker, the Qt file
filter has to be transformed to the format used by the showXFilePicker
(sXFP) options. A class structure reflecting the options was created. Based on
an input in the form of a qt file filter, it will parse the filter to
the sXFP options format. Unit tests were added and the code is not yet
used in non-test env, next change will use it.
Task-number: QTBUG-99611
Change-Id: I277286467a7b5ce6f323c19bdd31740a41b6a6be
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
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In combination with EGL_EXT_platform_xcb support, this allows xcb_egl
to be used without xlib. Without EGL_EXT_platform_xcb support, this
still reduces amount of code using xlib.
Pick-to: 6.4
Change-Id: I29e2b29f7ef8ea34320887f62697f84232b86fba
Reviewed-by: Liang Qi <liang.qi@qt.io>
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Amends b98706f12207112645cc02a6df4868ebda2db8be
Change-Id: I5d7af699d0afed4deebc5afd39725f1af68833b5
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
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All module header files should be listed in the corresponding sections
of modules SOURCEs to be accessible in CMake routines.
Task-number: QTBUG-103196
Change-Id: Ieb77ae70557e35e546a5b00387e1e0aa40338239
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
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When needs by the QVulkanInstance::setVkInstance to use a existing
VkInstance to a QQuickWindow, the VkInstance maybe is from a non Qt
render system, in the case, the QPlatformVulkanInstance object of
QVulkanInstance is can't create from the QPA, the all vulkan information
is need get from the VkInstance owner(eg, getInstanceProcAddr). But
providing it with a public interface is not a good idea, so by exporting
a private class, you can use a private interface where needed to achieve
the above purpose.
Task-number: QTBUG-103021
Change-Id: I0312adcf55cfd7d49889ed112ab237c0b3ab3ef6
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
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- Currently we manually unpack all platform libraries,
that are required for GUI apps, and pack it into single eglmegapack.a library.
It could be better do not execute such additional step,
but have possibility to add required graphical libs
to cmake interface lib via toolchain file list variable.
Pick-to: 6.2 6.3
Change-Id: Ic4122600f02e6828d528ee4f00075f8c27f42e38
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
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Use VERBATIM option to prepare the correct command line for the
add_custom_command. This especially sensitive when using build
directories with names containing special symbols, that cannot be
handled by shell correctly.
Change-Id: I51d7041cb806411135fd59bf6273c04a3c695443
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
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QPlatformTextureList holds a QRhiTexture instead of GLuint. A
QPlatformBackingStore now optionally can own a QRhi and a
QRhiSwapChain for the associated window. Non-GL rendering must use
this QRhi everywhere, whereas GL (QOpenGLWidget) can choose to still
rely on resource sharing between contexts. A widget tells that it
wants QRhi and the desired configuration in a new virtual function in
QWidgetPrivate returning a QPlatformBackingStoreRhiConfig. This is
evaluated (among a top-level's all children) upon create() before
creating the repaint manager and the QWidgetWindow.
In QOpenGLWidget what do request is obvious: it will request an
OpenGL-based QRhi. QQuickWidget (or a potential future QRhiWidget)
will be more interesting: it needs to honor the standard Qt Quick
env.vars. and QQuickWindow APIs (or, in whatever way the user
configured the QRhiWidget), and so will set up the config struct
accordingly.
In addition, the rhiconfig and surface type is (re)evaluated when
(re)parenting a widget to a new tlw. If needed, this will now trigger
a destroy - create on the tlw. This should be be safe to do in
setParent. When multiple child widgets report an enabled rhiconfig,
the first one (the first child encountered) wins. So e.g. attempting
to have a QOpenGLWidget and a Vulkan-based QQuickWidget in the same
top-level window will fail one of the widgets (it likely won't
render).
RasterGLSurface is no longer used by widgets. Rather, the appropriate
surface type is chosen.
The rhi support in the backingstore is usable without widgets as well.
To make rhiFlush() functional, one needs to call setRhiConfig() after
creating the QBackingStore. (like QWidget does to top-level windows)
Most of the QT_NO_OPENGL ifdefs are eliminated all over the place.
Everything with QRhi is unconditional code at compile time, except the
actual initialization.
Having to plumb the widget tlw's shareContext (or, now, the QRhi)
through QWindowPrivate is no longer needed. The old approach does not
scale: to implement composeAndFlush (now rhiFlush) we need more than
just a QRhi object, and this way we no longer pollute everything
starting from the widget level (QWidget's topextra -> QWidgetWindow ->
QWindowPrivate) just to send data around.
The BackingStoreOpenGLSupport interface and the QtGui - QtOpenGL split
is all gone. Instead, there is a QBackingStoreDefaultCompositor in
QtGui which is what the default implementations of composeAndFlush and
toTexture call. (overriding composeAndFlush and co. f.ex. in eglfs
should continue working mostly as-is, apart from adapting to the
texture list changes and getting the native OpenGL texture id out of
the QRhiTexture)
As QQuickWidget is way too complicated to just port as-is, an rhi
manual test (rhiwidget) is introduced as a first step, in ordewr to
exercise a simple, custom render-to-texture widget that does something
using a (not necessarily OpenGL-backed) QRhi and acts as fully
functional QWidget (modeled after QOpenGLWidget). This can also form
the foundation of a potential future QRhiWidget.
It is also possible to force the QRhi-based flushing always,
regardless of the presence of render-to-texture widgets. To exercise
this, set the env.var. QT_WIDGETS_RHI=1. This picks a
platform-specific default, and can be overridden with
QT_WIDGETS_RHI_BACKEND. (in sync with Qt Quick) This can eventually be
extended to query the platform plugin as well to check if the platform
plugin prefers to always do flushes with a 3D API.
QOpenGLWidget should work like before from the user's perspective, while
internally it has to do some things differently to play nice and prevent
regressions with the new rendering architecture. To exercise this
better, the qopenglwidget example gets a new tab-based view (that could
perhaps replace the example's main window later on?). The openglwidget
manual test is made compatible with Qt 6, and gets a counterpart in form
of the dockedopenglwidget manual test, which is a modified version of
the cube example that features dock widgets. This is relevant in
particular because render-to-texture widgets within a QDockWidget has
its own specific quirks, with logic taking this into account, hence
testing is essential.
For existing applications there are two important consequences with
this patch in place:
- Once the rhi-based composition is enabled, it stays active for the
lifetime of the top-level window.
- Dynamically creating and parenting the first render-to-texture
widget to an already created tlw will destroy and recreate the tlw
(and the underlying window). The visible effects of this depend on the
platform. (e.g. the window may disappear and reappear on some,
whereas with other windowing systems it is not noticeable at all -
this is not really different from similar situtions with reparenting
or when moving windows between screens, so should be acceptable in
practice)
- On iOS raster windows are flushed with Metal (and rhi) from now on
(previously this was through OpenGL by making flush() call
composeAndFlush().
Change-Id: Id05bd0f7a26fa845f8b7ad8eedda3b0e78ab7a4e
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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Pick-to: 6.3 6.2
Fixes: QTBUG-100574
Change-Id: Ib68a3d77e5d3c9a9fc541a69a2748b94ade3ceef
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
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Make it possible to reuse what's in QSGRhiSupport from other modules as
well. Both Gui (texture-based widget/backingstore composition) and
Multimedia are potential users of this in the future.
Change-Id: I1b50cc5efd6811e9bc95f6287b9576931d4bcc44
Reviewed-by: Christian Strømme <christian.stromme@qt.io>
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qaccessible.h includes quite a few heavy headers. While QAccessibleEvent
and QAccessible can be forward declared, the enums in QAccessible
cannot. By moving QAccessible into its own lightweight header, we can
significantly reduce the cost of using the enums.
qaccessible.h still includes qaccessible_base.h, and the syncqt rules
are adjusted to ensure that this changes is source compatible.
Additionally, we no longer include cstdlib, as we only need cstring.
[ChangeLog][Potentially Source-Incompatible Changes] <QAccessible> no
longer includes <stdlib.h>. This might break code that relied on
transitive includes.
Task-number: QTBUG-97601
Change-Id: I15fbd9c85f5746885f9e89eabfc6d07b9bb1f968
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
Reviewed-by: Jan Arve Sæther <jan-arve.saether@qt.io>
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Except for MIPS, which is disabled in Qt 5 too. It's not my place to
question why.
This partially reverses commit b6e75ff3eaccc4f0322c9735533a1f3435597eba.
Change-Id: Ib42b3adc93bf4d43bd55fffd16c1feffb9c5890c
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
Reviewed-by: Assam Boudjelthia <assam.boudjelthia@qt.io>
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The system we inherited from the original Qt 5.14 introduction of QRhi
is a text stream based solution where resource creation and frame
timings are sent in a comma-separated format to a QIODevice.
This, while useful to get insights about the number of resources at a
given time, is not actively helpful. The frameworks built on top (Qt
Quick, Qt Quick 3D) are expected to provide solutions for logging
timings in a different way (e.g. via the QML Profiler). Similarly,
tracking active resources and generating statistics from that is
better handled on a higher level.
The unique bits, such as the Vulkan memory allocator statistics and
the GPU frame timestamps, are converted into APIs in QRhi. This way a
user of QRhi can query it at any time and do whatever it sees fit with
the data.
When it comes to the GPU timestamps, that has a somewhat limited value
due to the heavy asynchronousness, hence the callback based
API. Nonetheless, this is still useful since it is the only means of
reporting some frame timing data (an approx. elapsed milliseconds for
a frame) from the GPU side.
Change-Id: I67cd58b81aaa7e343c11731f9aa5b4804c2a1823
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
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- Those files were moved as part of Qt3D as its the sole
user of these
- Also removed associated unit tests
Pick-to: 6.2 5.15
Change-Id: I302bc219218a58071c86d2447cb4449601fca32c
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Mike Krus <mike.krus@kdab.com>
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We don't have any APSPI2 includes in our public headers and should
therefore not export the target that provides ATSPI2 include paths for
consumers.
Link against PkgConfig::ATSPI2 instead of the _nolink target.
The former will not be exported.
Pick-to: 6.2
Fixes: QTBUG-97023
Change-Id: I4b12e0c2230917feeb963c02565e6db24f757bd3
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
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The major use-case of the now private QX11Info from Qt X11 Extras was
getting hold of the Xlib display and XCB connection, for example in KDE:
https://lxr.kde.org/search?%21v=kf5-qt5&_filestring=&_string=QX11Info
A new native interface for QGuiApplication has now been added that
exposes these two properties, e.g.:
if (auto *x11App = app.nativeInterface<QX11Application>())
qDebug() << x11App->display() << x11App->connection();
To avoid type clashes one of the enum values of QXcbNativeInterface's
ResourceType had to be renamed.
Pick-to: 6.2
Task-number: QTBUG-93633
Change-Id: I2e366a2bb88bd3965ac6172ad000ae32209f43e7
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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If Vulkan headers are present on the system when qtbase is configured,
QtGui and QtOpenGL should be compiled with Vulkan support.
If a user project uses a Qt built with Vulkan support, but their system
is missing Vulkan headers, the project configuration needs to succeed.
The project will get compilation errors if it uses Vulkan headers, but
that's intended.
This use case was broken when fixing Vulkan to be found when building
Qt for Android.
Fix the regression with a combination of things
1) Mark the WrapVulkanHeaders package as optional (already the case)
2) Use the include directories directly when compiling Gui and OpenGL
3) Propagate WrapVulkanHeaders::WrapVulkanHeaders link requirement to
consumers only if the target exists. It won't exist if Vulkan
include dirs are not found
This also requires some changes in pri and prl file generation.
For prl file generation, we don't want to link to the
WrapVulkanHeaders target, so we filter out all dependencies that
use TARGET_NAME_IF_EXISTS for anything that calls
__qt_internal_walk_libs which includes qt_collect_libs.
For pri files, we make sure to generate a uses=vulkan/nolink clause
by inspecting a new _qt_is_nolink_target property on the target.
We also don't add include dirs to the pri file if the new
_qt_skip_include_dir_for_pri property is set.
This is intended for Vulkan, because there is separate qmake logic to
try and find the include dirs when configuring a user project.
As a drive-by, fix nolink handling for WrapOpenSSLHeaders.
Amends bb25536a3db657b41ae31e1690d230ef8722b57d
Amends 7b9904849fe1a43f0db8216076a9e974ebca5c78
Pick-to: 6.2
Fixes: QTBUG-95391
Change-Id: I21e2f4be5c386f9e40033e4691f4786a91ba0e2d
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Alexey Edelev <alexey.edelev@qt.io>
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
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Pick-to: 6.2
Change-Id: I2404fdfd43d3b4553760ad2f605175121cd31446
Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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Introduce two new packages WrapVulkanHeaders and WrapVulkan similar to
the OpenSSL wrapper packages.
WrapVulkanHeaders uses FindVulkan and is marked as found if Vulkan
headers are found (that's the only part the Qt build requires).
The WrapVulkan package is currently not used, but is there for
symmetry.
The Vulkan feature is now disabled by default on QNX, because the
QNX toolchain file in the CI does not set
CMAKE_FIND_ROOT_PATH_MODE-like variables and CMake ends up finding
host Vulkan headers causing the build to break.
Pick-to: 6.2
Fixes: QTBUG-92157
Change-Id: I05309821f866456cd42e7f85bf8b76ba099df656
Reviewed-by: Alexey Edelev <alexey.edelev@qt.io>
Reviewed-by: Assam Boudjelthia <assam.boudjelthia@qt.io>
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
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Use autogeneratedd cpp exports in the Gui module.
Task-number: QTBUG-90492
Change-Id: Ifc5d3dd138ef9f86f6003ed9adb66a9eefdd64db
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
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A misunderstanding seems to have caused several files to be compiled
with extra runtime arch options.
We need to disable multi-target functions though, because it doesn't
work with clang-cl headers.
Task-number: QTBUG-88081
Task-number: QTBUG-88434
Pick-to: 6.2
Change-Id: Ic5829540f9007428c80f9a7bd46af35540745ccd
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
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qmake had support for building with clang-cl as the win32-clang-msvc mkspec.
Task-number: QTBUG-89642
Task-number: QTBUG-88081
Change-Id: I0709c289f90fedb121620d1e67ef841602219816
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
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Add FindWrapSystemMd4c.cmake so that the old md4c target can be used
as well as the new one and set WrapSystemMd4c_FOUND.
Link to the imported target WrapSystemMd4c::WrapSystemMd4c if the
system library is used.
Add qt_find_package line to find the package in configure.cmake.
Fix the condition for enabling system-textmarkdownreader, it includes
testing for textmarkdownreader because even if the code would compile
correctly without it, it looks strange when the output says
"textmarkdownreader no" and under "using system libmd4c yes" even if
libmd4c is not used.
Use system include when system-markdownreader is enabled.
Add library mapping for libmd4c.
Change-Id: Id5d5b13d6691a8c1cdf627238887977c847c1e67
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
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Useful for some HDR representations and HDR rendering.
Change-Id: If6e8a661faa3d2afdf17b6ed4d8ff5c5b2aeb30e
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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This enables OpenWFD EGLFS integration plugin and makes EGLFS the
default platform for INTEGRITY builds.
Change-Id: I65332ca0ae244f40013df435828e2e359200b325
Reviewed-by: Janne Koskinen <janne.p.koskinen@qt.io>
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
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The BASE argument of qt_add_resources now denotes the root point of the
alias of the file. Before, BASE was merely prepended to every file that
got passed to qt_add_resources.
Old behavior:
qt_add_resources(app "images"
PREFIX "/"
BASE "../shared"
FILES "images/button.png")
Alias is "../shared/images/button.png", and pro2cmake generated
QT_RESOURCE_ALIAS assignments to fix this.
New behavior:
qt_add_resources(app "images"
PREFIX "/"
BASE "../shared"
FILES "../shared/images/button.png")
The alias is "images/button.png". No extra QT_RESOURCE_ALIAS assignment
is needed.
The new behavior is in effect for user projects and for Qt repositories
that define QT_USE_FIXED_QT_ADD_RESOURCE_BASE. Qt repositories will be
ported one by one to this new behavior. Then the old code path can be
removed.
Pick-to: 6.1
Task-number: QTBUG-86726
Change-Id: Ib895edd4df8e97b54badadd9a1c34408beff131f
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
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from qt/qtx11extras 0e67fb41cfc4b4bfbaa7dc75f8ddebdf5a08e836.
The plan is to expose these as native interfaces, so this is a first
step.
Task-number: QTBUG-83251
Change-Id: Iecba8db9a4f616a08a3750ddaae08cc30ec66f89
Reviewed-by: Liang Qi <liang.qi@qt.io>
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We now generate metatypes by default and every instance of GENERATE_METATYPES now causes a warning.
Change-Id: I83a124de3f3bb1fc770cfae0eed955c03e95b310
Reviewed-by: Ulf Hermann <ulf.hermann@qt.io>
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No other platform needs it, so avoid building and shipping unused code.
Change-Id: I23b68b58eb0523459014df915ad8516c22adbcc1
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
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Xcode allows building a project targeting either the device or
simulator sysroot in one single build dir, but for the sysroot
switching to work there should be no linker or compiler flags
referencing absolute paths of a specific sysroot.
During CMake configuration of a project targeting iOS, all found
system libraries will be within one single sysroot, either the device
one or the simulator one, whichever one was passed to
CMAKE_OSX_SYSROOT. CMake will then generate the Xcode project
and pass those absolute paths, which makes sysroot switching within
Xcode not work.
To avoid that, the CMake documentation recommends passing linker and
framework flags of the form '-lfoo' and '-framework bar' instead of
absolute paths. Xcode then takes care of setting the correct framework
search path.
Zlib is one of the libraries found in the iOS sysroot and thus passed
as absolute path.
To avoid that, create a new FindWrapZLIB find script. The target it
creates will pass the absolute path to the library on non Apple
platforms and an -lz linker flag on Apple platforms (macOS and iOS).
To avoid issues with target global promotion when system PNG package
is found, ensure that a found ZLIB::ZLIB target is promoted to global
manually in src/gui/configure.cmake.
Pick-to: 6.1
Change-Id: I8bd8649be4f680a331ad51925f27cb9d13ac5e5f
Reviewed-by: Cristian Adam <cristian.adam@qt.io>
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Use the same approach we use for iOS, which is to set multiple
CMAKE_OSX_ARCHITECTURES values and let the clang front end
deal with lipo-ing the final libraries.
For now, Qt can be configured to build universal macOS libraries by
passing 2 architectures to CMake, either via:
-DCMAKE_OSX_ARCHITECTURES="x86_64;arm64"
or
-DCMAKE_OSX_ARCHITECTURES="arm64;x86_64"
Currently we recommend specifying the intel x86_64 arch as the first
one, to get an intel slice configuration that is comparable to a
non-universal intel build.
Specifying the arm64 slice first could pessimize optimizations and
reduce the feature set for the intel slice due to the limitation
that we run configure tests only once.
The first specified architecture is the one used to do all the
configure tests.
It 'mostly' defines the common feature set of both architecture
slices, with the excepion of some special handling for sse2 and
neon instructions.
In the future we might want to run at least the Qt architecture config
test for all specified architectures, so that we can extract all the
supported sub-arches and instruction sets in a reliable way.
For now, we use the same sse2 hack as for iOS simulator_and_device
builds, otherwise QtGui fails to link due to missing
qt_memfill32_sse2 and other symbols.
The hack is somewhat augmented to ensure that reconfiguration
still succeeds (same issue happened with iOS). Previously the sse2
feature condition was broken due to force setting the feature
to be ON. Now the condition also checks for a special
QT_FORCE_FEATURE_sse2 variable which we set internally.
Note that we shouldn't build for arm64e, because the binaries
get killed when running on AS with the following message:
kernel: exec_mach_imgact: not running binary built against
preview arm64e ABI.
Aslo, by default, we disable the arm64 slice for qt sql plugins,
mostly because the CI provisioned sql libraries that we depend on only
contain x86_64 slices, and trying to build the sql plugins for both
slices will fail with linker errors.
This behavior can be disabled for all targets marked by
qt_internal_force_macos_intel_arch, by setting the
QT_FORCE_MACOS_ALL_ARCHES CMake option to ON.
To disble it per-target one can set
QT_FORCE_MACOS_ALL_ARCHES_${target} to ON.
Task-number: QTBUG-85447
Change-Id: Iccb5dfcc1a21a8a8292bd3817df0ea46c3445f75
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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376e3bd8ecf40881685714f6f19e12d68e92127e added the new class for Qt 6.1,
but during header review we concluded that using a class introduces
complexity wrt instance ownership and API design that can be avoided by
using a std::function instead.
The functionality is tied to QTextDocument, so the type definition and
the default provider API is added there.
Since std::function is not trivially copyable, the atomicity of the
previous implementation is not maintained, and concurrent modifications
of and access to the global default provider from multiple threads is
not allowed. The relevant use case can be supported by implementing a
resource provider that is thread safe.
Task-number: QTBUG-90211
Fixes: QTBUG-92208
Pick-to: 6.1
Change-Id: I39215c5e51c7bd27f1dd29e1d9d908aecf754fb7
Reviewed-by: Kai Koehne <kai.koehne@qt.io>
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While the class name is now a bit more than a mouthful, it's purpose
is very narrowly tied to QTextDocument, so don't use a very generic
name for it. That resources are provided based on a URL is to some
degree an implementation detail, and URLs are resource locators so
we don't need that in the class name.
Address code review comment for 6.1. Add documentation and links to
existing APIs with a similar purpose.
Task-number: QTBUG-90211
Task-number: QTBUG-92208
Pick-to: 6.1
Change-Id: I4f09057cc2f53a5595513c1c9422e6ccaad6ca13
Reviewed-by: Kai Koehne <kai.koehne@qt.io>
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[ChangeLog][Build System] Tools that are called by the build system and
are unlikely to be called by the user are now installed to the libexec
directory.
This is a step towards easier co-installability of different Qt
versions.
Pick-to: 6.1
Task-number: QTBUG-88791
Change-Id: Id19575b5ba27795f7715e4ea6a09391b26dd4942
Reviewed-by: Kai Koehne <kai.koehne@qt.io>
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This enables the two possible approaches for handling external keyboard
events. While support still exists for before 13.4 then both approaches
are needed. This ensures that all external keyboard events are handled
as key events and passed on accordingly. Additionally, this accounts
for possible shortcuts too, therefore a new function is added to
QShortcutMap to aid that.
As a result, code has now moved from QCocoaKeyMapper to be part of the
gui/platforms/darwin part to make it easier to reuse this code
elsewhere.
Fixes: QTBUG-85727
Change-Id: I349af43468b03fd8dcb16adba02669974affe154
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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...instead of referencing the removed qtbase/header.LGPL.
Amends 9ac8b9c92eb01bf755995669ecd7ab3acf21dd7d
Fixes: QTBUG-90329
Change-Id: Ic46e0adeef51f7bfcf445185c0ab5431df39bce6
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
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Functions in QtFlagHandlingHelpers.cmake try to update the CMake cache
variables for compiler and linker flags. These were using the current
value of those variables and writing the modified ones back to the
cache every time CMake ran. If a toolchain file sets or modifies any of
these variables, that updated value is used and written back into the
cache instead of the original cache variable's value. The next time
CMake executes, the toolchain file re-applies the same change and the
variable grows longer each time with flags repeated. With Ninja, this
causes a complete rebuild every time CMake is re-run. The Android NDK
toolchain file is one example where this behavior is triggered (the
fault is shared, one could argue that the NDK should only be setting
..._INIT variables, but that's out of our control).
Another related bug in the previous implementation was that the flags
used to build after the first CMake execution could be different to
those used for all builds after the second and later CMake runs. This
is because the CMake cache was being updated, but not always the
calling scope of the functions that modified them. If a toolchain file
set any of the compiler or linker flag variables as non-cache
variables, then updating the cache variable would have no effect on
the calling scope. The non-cache variable would continue to take
precedence for that scope for that run. The next time CMake executes
though, the updated cache variable would now have been used by the
toolchain file and the change *will* be part of the non-cache
variable's value.
The above are examples of why you should try to avoid updating these
cache variables from project code. We could leave the cache alone and
always update only non-cache variables, but then a developer looking
at the cache may wonder why the values they see there don't match the
values being used in builds. Or worse, they think the cache values
are being used and don't realize the builds are using something
different. Ultimately, we have to choose which downside we are happy
to live with. The changes here preserve the previous intent of
updating the cache, but it's still a bit fragile.
Fixes: QTBUG-89821
Task-number: QTBUG-85992
Task-number: QTBUG-86866
Change-Id: I8a16753e159bde338e6d2e5dd2ce91fc8ac5c39d
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
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QTextDocument and the text editor classes suggest to override
their loadResource() methods to provide data associated with
a text document. This approach has the following drawbacks:
- it requires subclassing
- there is no way to set a global resource provider
- QLabel is missing virtual loadResource() method and
it can't be added without breaking ABI
QUrlResourceProvider is designed to solve these issues.
One should create a derived class that implements
QUrlResourceProvider::resource(). The objects of the derived
class then can be set for any text document.
The default resource provider can be set with
QUrlResourceProvider::setDefaultProvider().
This change also adds QLabel::setResourceProvider(),
which doesn't break ABI.
[ChangeLog][QtGui][Text] Introduced QUrlResourceProvider that allows to
load resources for HTML. It is intended to replace the use of
QTextDocument::loadResource().
Change-Id: Iaf19b229f522a73508f20715257450fe58f68daf
Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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We did set this variable, however after src/gui/configure.cmake
was loaded (it is early-loaded in src/CMakeLists.txt), meaning the
assignment had no effect.
Also, what this assignment tried to achieve is covered by our global
CMake policies now.
Pick-to: 6.0
Task-number: QTBUG-89754
Change-Id: Ie7aeee1505d112d799455b2915acbfa7e9a12a64
Reviewed-by: Cristian Adam <cristian.adam@qt.io>
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